New Ability Editor in Version 0.0.5

The main new feature of this path is the ability editor. You can see it at It’s the first step towards allowing deeper customization of combat through the editor. However, it is still quite limited. The majority of the abilities in the game were not created through this editor but ratehr implemented directly into the games code. As such the new editor is not yet powerful enough to replicate them. I intend to add a status effect editor and make the item editor more powerful in a future version.


  • Fixed a bug where certain data types would be unusable if they had capital letters in their id’s.
  • Added new ability editor.
  • Fixed a few visual quirks with the editor’s navbar.

You can play the new version at the normal link Note this link is always available from the menu icon in the top right corner of the blog.

If you discover further bugs or have other feedback on the version feel free to comment here, on any forum where I have a thread, or email me at