Version - 0.6.0

This update primarily adds two new pieces of content. First it adds another scene to the roadside incident location. Secondly it adds a new location the ruined city, and a scene which can be found there.

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Author's profile picture Void Director

Version 0.5.0 - Time, Difficulty and Images

This update adds some new content as well as several new systems. The content is centered on the new farm location and an expansion to the old caravan scene.

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Author's profile picture Void Director

0.4.0 - New Boss

This version adds in a new boss battle to the Forest area. The existing boss battle is moved to the next area. It also improved on the editor UI and allows abilities to be created using JavaScript.

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Author's profile picture Void Director

Version 0.3.3 - More Editor Stuff

This version makes some pretty major although not yet very heavily used changes to the editor. Unfortunately these changes might also break some things, so be sure to look out for bugs. The primary addition is a new script editor. Logic options in scenes are now created in this script editor rather than being hardcoded into the game. In the future I would like to add the ability to create transitions and ability effects in the script editor as well. I also intend to document the API for scripting.

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Author's profile picture Void Director

Version 0.3.2 - Combat Improvments

This version improves combat in various ways. First it buffs shapeshifters who were the least powerful of the four playable classes. It also adds several new npc abilities including new abilities for the succubus and the alraune. Now npcs will now actually use the sex ability when possible and appropriate (which generally makes the game harder). This version also adds several improvements to the editor.

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Author's profile picture Void Director

Version 0.3.1

If you have not already seen the far more intresting post for version 0.3.0 you might want to check that out. This version just fixes some bugs that users found in 0.3.0.

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Author's profile picture Void Director

Version 0.3.0 - New Content and Better Combat

This update introduces various improvements to combat and some new content. The Warrior class is now more complete with several new abilities. Combat should take less clicks now as abilities with only one target will not require targeting buttons. It also fills in the underground tunnel scene with actual content and adds a new scene to the ancient ruins location. Special thanks to Lawful Hungry for writing that scene.

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Author's profile picture Void Director

Host Migration Complete

The game has now been moved from the old host (Divshot) to the new hots (Firebase). It seems to be working fine for me but if you experience any issues please leave a comment here or email me at pandorashypercube@gmail.com. Http traffic should now be automatically rerouted to https. If the game does not work please make sure that the url is https not http as the http may no longer work.

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Author's profile picture Void Director

Version 0.2.2 - Small bugfix

This is a tiny version that just corrects the fact that I accidentally removed healing after combat from version 0.2.1 (making the game pretty much unwinnable). Version 0.3.0 with many more new features and content is mostly finished. I may end up releasing that earlier than the 1st of January but if not it will definitely be released on the first.

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Author's profile picture Void Director

Chosen Host Migration

Hello everyone.

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Author's profile picture Void Director

Version 0.2.1 - Party Improvements and Images

This updates main change to gameplay is a modification of the party system to address concerns with getting too many allies too quickly. Player’s will now only be able to use a number of their companions in combat at any time. This number increases as you reach further areas. You can switch out which companions are active and which are in reserve from the map. It also adds some graphics to said map and a texture to the game’s background.

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Author's profile picture Void Director

Version 0.2.0 - More Content

This is another version which contains content. More specifically it involves a new scene that you can find at the roadside incident location as a straight/bi male or a gay/bi female character. It also makes it possible to see a detailed view of a character’s stats, status effects and abilities during combat or during a scene. Just click on their character profile.

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Author's profile picture Void Director

Version 0.1.1 - Saving

The main new feature in this version is saving. The game is a roguelike so you cannot save and reload if you make a mistake. However, you should now be able to quit mid game and return to the point you left at. The game autosaves as you make progress and if you have a save game in progress a continue option will be available from the main menu. However, losing or starting a new game will delete your save. I also added a credits screen. You can have your name added to it by contributing on patreon.

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Author's profile picture Void Director

Announcing Monthly Content Updates. Here is the first one V0.1.0

From now on I will be releasing content updates on a monthly basis. I will continue to release minor updates between months as bugs are discovered and corrected. The updates will be released on the first day of each month. Unlike bugfix updates content updates will include new written scenes. Small updates may still contain non scene content like new items or abilities (as those are easier to make).

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Author's profile picture Void Director

Status Effect editor in Version 0.0.6

Another update that brings in a new type of editor. The game now has a status effect editor you can find it here. Status effects created in the editor can then be applied by the new add status effect in the ability editor. Besides that it has some new abilities, some bugfixes, and some ui changes.

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Author's profile picture Void Director